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Fallout 10mm Pistol Real Life

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The weapon has also been renamed Colt 6520 10mm pistol ingame, to further improve the lore quality, as that was the classic Fallout 10mm pistol. It is NOT intended to be accurate at range when firing automatically, but for a normal close up fight it will make the game much less annoying. Adds a 10mm auto suppressed pistol to the game! Finally a use for all that ammo!!! But is a bit more accurate as a silencer will make a gun in real life, also in.

When it comes to Fallout 76, you have an enormous selection of weapons to choose from. And while that's what most nerds want from a game, the reality is it would take forever to try out every single weapon you come across. That's where Nerds and Scoundrels comes in!

Our Picks for the Top 10 Best Pistols in Fallout 76

One of the earliest weapon types you will come across is the pistol. While not the most powerful weapon available, there are some excellent pistol options that you can create a murderous build around. Pistols are also light and fairly versatile, which makes up for not packing the most punch. Here are our picks for the Fallout 76 best pistol.

Fallout 10mm pistol real life

10. Pipe Pistol

Base Damage: 12
Fire Rate: 60
Range: 84
Accuracy: 55

Much maligned, the Pipe Pistol certainly isn't a modern marvel. However this bolted-together DIY pistol is more useful than it is often given credit for. The Pipe Pistol has a very high rate of fire which provides decent DPS. Unfortuantely, its range and accuracy are below average.

9. Laser Pistol

Base Damage: 10
Fire Rate: 50
Range: 120
Accuracy: 71

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10. Pipe Pistol

Base Damage: 12
Fire Rate: 60
Range: 84
Accuracy: 55

Much maligned, the Pipe Pistol certainly isn't a modern marvel. However this bolted-together DIY pistol is more useful than it is often given credit for. The Pipe Pistol has a very high rate of fire which provides decent DPS. Unfortuantely, its range and accuracy are below average.

9. Laser Pistol

Base Damage: 10
Fire Rate: 50
Range: 120
Accuracy: 71

The Laser Pistol clocks in at #9, but it has a lot of potential. The base stats aren't anything special; low damage is balanced by a high rate of fire. The weapon also has above average range for a pistol and very good accuracy. The intangible factors that are positives include the use of energy damage and the ability to greatly improve the laser pistol through mods.

8. 10mm Pistol

Base Damage: 16
Fire Rate: 43
Range: 120
Accuracy: 63

The 10mm pistol is one of the most common pistols in Fallout 76. The base damage is low and it has average accuracy at best. However, the range on the 10mm Pistol is strong and the high rate of fire more than makes up for the below average base damage.

7. .44 Pistol

Base Damage: 49
Fire Rate: 6
Range: 84
Accuracy: 62

The .44 pistol has solid base damage. Unfortunately, the gun doesn't offer much in the way of fire rate, range, or accuracy. It is inferior to the #5 on our list, the Western Revolver, in almost every way.

6. Black Powder Pistol

Base Damage: 115
Fire Rate: 2
Range: 204
Accuracy: 66

The black powder pistol is a throwback handgun that fires a .50 ball. As you would expect, it trades an extremely slow rate of fire with enormous damage. The Black Powder Pistol has the highest base damage of any pistol. In fact, it has more than twice the base damage of the pistol with second-highest base damage.

5. Western Revolver

Base Damage: 67
Fire Rate: 6
Range: 120
Accuracy: 65

The Western Revolver is a heavy hitter, at least when it comes to pistols. While the fire rate is low, the base damage for the revolver is one of the highest available for pistols in Fallout 76. The Western Revolver also has decent accuracy and above average range.

4. Enclave Plasma Gun

Base Damage: 18
Fire Rate: 33
Range: 120
Accuracy: 146

The Enclave Plasma Gun is essentially the same as #3 on our list, the Plasma Pistol. However, it trades a small amount of damage for a slight increase in accuracy.

3. Plasma Pistol

Base Damage: 20
Fire Rate: 33
Range: 120
Accuracy: 143

The Plasma Pistol has a lot to offer. While the base damage isn't out of this world, the fire rate more than makes up for it. Where the Plasma Pistol really shines, however, is the combinate of good rance and incredible accuracy. In fact, the Plasma Pistol and its offshoot the Enclave Plasma Gun are the two most accurate pistols in Fallout 76.

2. Gamma Gun

Base Damage: 33
Fire Rate: 67
Range: 228
Accuracy: 69

Our second favorite choice for Fallout 76 best pistol is the Gamma Gun. This crazy looking weapon packs a big punch with radiation damage. The Gamma gun has solid DPS due to above average base damage and fire rate. This weapon also offers above-average accuracy, but it really excels with its incredible range. The Gamma Gun has the best range of any pistol in the game, doubling most other pistols. However, the radiation damage limits the weapon due to high radiation immunity of robots and mutants.

1. Ultracite Laser Pistol

Base Damage: 24
Fire Rate: 50
Range: 120
Accuracy: 70

Our top pick for pistols is the Ultracite Laser Pistol. This hard to find pistol requires level 30 to operate and can be acquired upon joining the Brotherhood. The Ultracite is a laser weapon, so it deals energy damage which is rare for a pistol. Overall, the gun is above average at everything and is a great go-to pistol in the wilds of irradiated West Virginia.

Top 10 Fallout 76 Best Pistol at Nerds and Scoundrels

And that concludes our list of the Fallout 76 Best Pistol options. Did you find this Nerds and Scoundrels guide useful? If so, let us know in the comments. And don't forget to check out the rest of our Fallout 76 content.

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The 10mm pistol doesn't have a fucking cylinder, it's obviously a semiautomatic. Nowhere in Fallout have I heard it called a revolver.- Phae

It has a cylinder, look at the external links - the first one is the cover of the comic book the gun is copied from, where the cylinder is clearly visible (and if you look closely, it's also visible on the in-game image), the other is an in-depth discussion of it. Ausir 10:34, 25 August 2008 (UTC)

Price

10mm Pistol Fallout New Vegas

Where did the price figures came from?PS In-game price of the item depends on - (1)type of the item (for this case - 10mm pistol),(2) trader interacting with character,(3) characters values of Charisma and Trading Skill+some perks, so it could differ when last 2 parameters differ

The buying price differs based on your Barter skill, but the selling price is always the same. Ausir 10:10, 27 August 2008 (UTC)

Shansei C96

What's the basis for calling the Chinese Pistol the Shansei C96? I haven't heard that before. If it's just a real-life reference it should probably be removed. Krismailbox 13:16, August 20, 2010 (UTC)

New Vegas

The 10mm is in New Vegas. It shows up in a couple gameplay videos (Most notably this one from GameFest in Spain) Shouldn't there be a page for it? --70.72.172.87 19:53, October 11, 2010 (UTC)

Re-organizaton

Should we remove the 'American' and 'Chinese models' headers and merge the 'Zhu-Rong v418 Chinese pistol' with the 'Shanxi Type 17 Chinese pistol'?--Ant2242 (talk) 02:08, 20 January 2015 (UTC)

I personally don't think so. The American/Chinese headers makes narrowing down a particular model easier and make it so we don't have to say 'This gun was of American/Chinese design' or whatever. The two Chinese pistols are also different enough to warrant keeping them separate, even if the Zhu-Rong was build from the Shanxi. --Kastera(talk) 02:26, 20 January 2015 (UTC)
I disagree the standard header we have 'Models' should be enough. There are only three types of 10mm pistol, one mentioned only - N80, the N99, and the Shanxi. The Zhu-Rong is the same model and caliber and the Shanxi. The difference is the barrel which is constructed to liquefy the 10mm round fired, and addition of retardant jacketing, as well as internal heat diffusers.--Ant2242 (talk) 02:37, 20 January 2015 (UTC)
Honestly, the 'Models' subheading is more a guideline than actual rule (thank you, Captain Barbossa), but removing it actually won't change the order of the pistols, so the American and Chinese pistols will remain together. I am now neutral on that matter. As for the Chinese pistols, just look at the page: there is too much information on the Zhu Rong specifically to merge it with the normal Shanxi. It's a similar situation to the R91 assault rifle and its modified version, the infiltrator. The infiltrator is based off the R91, but there are several differences that distinguish it from the original platform; the same goes for the Zhu Rong. --Kastera(talk) 03:05, 20 January 2015 (UTC)
I don't think the R91 and the infiltrator are separate either. It appears to be a specific load out, removing the muzzle break and stock while adding a scope and suppressor.--Ant2242 (talk)

Fallout 3 Silenced 10mm

They are still different weapons in-game, and as a game wiki, we need to make sure that we distinguish these different variants and make it as easy as possible for users to find the page they're looking for. That's why I'm in favor of keeping the Chinese pistols separate, even if they are the same platform: they're different enough to warrant different sections. Crack solvermedia estetica en. It's like the AK-47 and the AKM; the AKM is a modernized variant of the AK-47 that has the same ammunition, action, rate of fire, muzzle velocity effective range, the list goes on. The only thing that changed was the design so it could be mass produced more easily. They're essentially the same gun, but were produced at different times and in different ways, which is enough to warrant separating them as distinct weapons, just like the Chinese pistols in Fallout. --Kastera(talk) 03:58, 20 January 2015 (UTC)

Fallout 10mm Pistol Real Life Cycle

This may be a good example for the Zhu-Rong, but I don't believe this holds for the Infiltrator.--Ant2242 (talk) 04:40, 20 January 2015 (UTC)

10mm Fallout 4

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